Army and formation
Three heroes fight at once. Ranged heroes attack from the back; melee heroes hold the front. Reserves can rotate in anytime and retain their levels.
Formation positions
| Hero | Role | Element | Default line | Unlock |
|---|---|---|---|---|
| Frostwarden | Ice Tank / Control | Cold | Front line | Free |
| Stormcaller | Lightning Mage / Damage | Lightning | Back line | Free |
| Warlock | Fire Mage / Damage over Time | Fire | Back line | Free |
| Slayer | Berserker / Melee | Physical | Front line | 2.000 gold |
| Assassin | Assassin / High Damage, Low Defense | Chaos | Front line | 4.000 gold |
| Druid | Nature Mage / Damage and Healing | Cold | Back line | 5.000 gold |
| Necromancer | Summoner / Chaos | Chaos | Back line | 6.000 gold |
| Paladin | Support-Tank / Holy | Physical | Front line | 8.000 gold |
| Monk | Brawler / Sustained DPS | Physical | Front line | 10.000 gold |
Building a squad
- Element diversity: a single-element squad deals ×0,85 when countered. Bring at least two elements using the cycle.
- Front line needed: without a hero holding the line, the back row takes direct hits.
- Class-specific gear: weapons and off-hands fit only their class. Squad changes also change equipment needs.
- Reserves keep progress: they gain no experience while benched but retain level and equipment.
Step-by-step instructions
Army
Selected
Selecting a hero opens their sheet; it does not add them to battle. The fielded party and the selected hero are separate. Locked heroes show their unlock price.
More information
— at most 3 heroes fight at once; benched heroes gain no XP.
Formation (front → back):
Up to three unlocked heroes fight. Use Join or Remove on the selected hero; arrows or dragging change formation. Reserves do not gain battle XP. Check the front and rear labels.
More information
Drag a hero to reorder the line — the rightmost fighter stands closest to the enemy.
Move forward
Drag a hero to reorder the line — the rightmost fighter stands closest to the enemy.
Statistics
XP increases hero level. Compare health, attack, defense and elemental stats together. Skill Speed makes active skill cooldowns progress faster; Cooldown Reduction shortens the wait between uses. These stats do not speed up animations.
More information
All from the hero — no gear contribution
Single character. Damage: stationary neutral target, active skills, 15 s warm-up + 45 s measurement, two fixed proc seeds; critical hits use expected damage. Durability: current enemy pool, no temporary buffs or healing. No prediction of an entire fight.
Equipment
Choose a compatible owned item and hero. Check class, slot and level requirements and the stat comparison before equipping. Unequipping needs bag space. Successful equipment changes refresh current battle stats; locked items may block changes.
⚡ Auto-Equip
⚡ Auto-Equip
Single character. Damage: stationary neutral target, active skills, 15 s warm-up + 45 s measurement, two fixed proc seeds; critical hits use expected damage. Durability: current enemy pool, no temporary buffs or healing. No prediction of an entire fight.
More information
Auto equip evaluates one selected hero. Choose its displayed objective and inspect the proposed swaps before confirming. If there is no suitable improvement, nothing changes. It does not equip the whole team or promise a win.
Load preview
Auto equip evaluates one selected hero. Choose its displayed objective and inspect the proposed swaps before confirming. If there is no suitable improvement, nothing changes. It does not equip the whole team or promise a win.
More information
Equipment unchanged: evaluation or saving failed. Try again.
Team presets
Team presets
Three slots store party order, equipment assignments and active skill selections. Names are labels: Arena or Boss does not switch mode. Loading does not roll back gold, hero levels, XP or overall progress.
More information
Local formation, gear and active skills only. Update your Arena army separately.
Save
Overwrite this preset with your current team?
More information
Team name · up to 32 characters
Save failed. Your previous layout was preserved.
Rename
Team name · up to 32 characters
Load preview
Load opens a preview. Check current and proposed party, gear and skills, then Confirm or Cancel. Missing, incompatible or locked items and unavailable heroes can block loading. A changed preview must be reviewed again.
More information
Saved item is no longer in your inventory.
Item fails its class, level or slot requirements.
Locked equipment cannot be moved.
Hero missing or not unlocked.
Items or hero details changed after the preview. Open a new preview.